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NearBeach November 2026 Goals

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Count of Bugs in 0.32 Development

NearBeach

Whelk

Current Bugs

35

3

Code Coverage Frontend

94.59%

98.41%

Code Coverage Backend

89%

-

November Goals

Unit Testing

The vast majority of unit tests have been completed for both NearBeach and Whelk-Ui. The next step is to review these tests and find any gaps we are missing, and to make sure we can scale out these tests when we deploy the other modules of NearBeach.

Quality Assurance and Bug Fixes

We have wrapped up most development for the verticle slice of 0.32, and now have started doing quality assurance and bug fixes. This includes;

  1. Accessibility testing

  2. A focus on User Experience

  3. Flow of how functionalities work

As of writing, we have fixed all critical and show stopping bugs. Our goal is to fix all bugs before we start implementing other modules within NearBeach.

Click here for a list of all NearBeach issues

Whelk-Ui will also be going through it's own quality assurance and bug fixing cycle in NearBeach, as we expand how many components will be available on it.

Documentation

One of our last goals in November is the update of our documentation. We are hoping to create documentation aimed at other developers, to help them understand NearBeach's structure and any other useful commands, i.e. running local tests and coverage reports.

We will also be reviewing the user facing documentation and applying more polish. We would love to hear some feedback.

Nice to Achieve

This is reliant on how many issues we find in NearBeach, and if any large developments have to occur. However we are hoping to achieve the following;

  1. Implementation of the public links front-end and API calls

  2. Implementation of the organisation front-end and API calls

  3. Implementation of the customer front-end and API calls

  4. Implementation of the tasks module

Each of these developments with come with extra; front-end development, API development, quality assurance, unit testing, and end-to-end testing.

Patreon

Our last Patreon update is public - click here to view it.